Sebastian Worker
Posts : 177 Join date : 2011-03-28 Age : 28
Character sheet Money: $221 Weapons: M9 Pistol with Silencer...Night Vision Goggles...Handheld EMP device...Jailbroken USB device...C-O-P Knife...Trashy C-O-P car w/custom paintjob..."Sarah" (Custom Katana, +2 hacking) Level: 8
| Subject: The MONEY system Thu Mar 31, 2011 6:38 pm | |
| Ok, here's how you get money
Depending on who you loot after they die (most common) you roll. Example:
I kill a C-O-P, it was decided that this C-O-P had at a minimum $3 if he had money on him. So I roll the looting roll (next post) and divide that number by 12, then multiply it by 3. If I were to roll lower then a 12, then I would get nothing.
ONLY WHOLE NUMBERS! Example: if i got a 26, I would count it as a 24. you round DOWN no matter what. | |
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Sebastian Worker
Posts : 177 Join date : 2011-03-28 Age : 28
Character sheet Money: $221 Weapons: M9 Pistol with Silencer...Night Vision Goggles...Handheld EMP device...Jailbroken USB device...C-O-P Knife...Trashy C-O-P car w/custom paintjob..."Sarah" (Custom Katana, +2 hacking) Level: 8
| Subject: Re: The MONEY system Thu Mar 31, 2011 6:39 pm | |
| Heres the Example: Kills a C-O-P with a minimum of $3 on him IF he has money Rolls Loot die: - Sebastian carried out 1 launched of one Looting Roll :
- 28
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Sebastian Worker
Posts : 177 Join date : 2011-03-28 Age : 28
Character sheet Money: $221 Weapons: M9 Pistol with Silencer...Night Vision Goggles...Handheld EMP device...Jailbroken USB device...C-O-P Knife...Trashy C-O-P car w/custom paintjob..."Sarah" (Custom Katana, +2 hacking) Level: 8
| Subject: Re: The MONEY system Thu Mar 31, 2011 6:40 pm | |
| Adds Luck (Lets say Luck was 5, so +1)
Total of 29, gets treated as a 24.
24 divided by 12 is 2. 2 multiplied by 3 is 6
gained $6 | |
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| Subject: Re: The MONEY system | |
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