The Genome Effect
Would you like to react to this message? Create an account in a few clicks or log in to continue.


In a futuristic Earth, the population's genetic structure has been enhanced...will you use these new powers for good or evil?
 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  

 

 Starting out? See what your JOBS kits have to offer!

Go down 
AuthorMessage
Sebastian
Worker
Sebastian


Posts : 177
Join date : 2011-03-28
Age : 28

Character sheet
Money: $221
Weapons: M9 Pistol with Silencer...Night Vision Goggles...Handheld EMP device...Jailbroken USB device...C-O-P Knife...Trashy C-O-P car w/custom paintjob..."Sarah" (Custom Katana, +2 hacking)
Level: 8

Starting out? See what your JOBS kits have to offer! Empty
PostSubject: Starting out? See what your JOBS kits have to offer!   Starting out? See what your JOBS kits have to offer! Icon_minitimeTue Mar 29, 2011 1:49 am

Here's what each class gets:

Sharpshooter: Bolt Action Rifle (Trainee Sniper Rifle. Shoot, click the bolt, shoot...alot longer then pump), Single Shot handgun (Trainee Pistol. Pew pew pew what we have today), knife, jammer (Trainee Version, radius of 4 feet), Stealth +10, Accuracy +10.

Theif: Knife, Throwing Knives (Trainee Concealed Blades), Screwdriver and bobby pin (Trainee Lock Pick Equipment), Speed +1, Luck +1, Stealth +8, Hacking +10.

Tank: Light Machine Gun (Think SAW or Browning Machine Gun form WWII), medium armor, brass knuckles, Armor +5, Power +10, Health +5.

Mage: Staff of Fireball (Allows Fireballs to be used), Trainee Spellbook (Teaches you Shock and how to make a huge icicle), knife, Intellect +5, Arcane +10, Mind +5.

Psychic: Staff with Christal Ball in it (Trainee Spiritual enhancement), Twisted Spoons (Trainee Telekinetic enhancement), knife, Mind +8, Arcane +2, Spiritual +10.

Weapons Master: M4 Assault Rifle (Trainee Assault Rifle), Semi Automatic Handgun, Military Grade Knife (better then normal knife), Weapon Skill +10, Accuracy +6, Critical Hit +4

Close Combat Master: Long Sword (Trainee Sword), Katana (Trainee Sword), Knife, Baseball Bat (Trainee Blunt weapon), Melee Combat +10, Accuracy +2, Power +5, Health +3.

Assassin: Night Vision Goggles (Trainee Thermal Ops), Camouflage Blanket (Trainee Stealth Equipment), JailBreaked USB (Trainee Hacker Equipment), Akimbo M9 Pistols (Trainee Akimbo Weaponry), Knife, Stealth +9, Speed +5, Hacking +4, Luck +1, Intellect +1.

Leader: Short Sword (Trainee Small Arms Weapon), Revolver Pistol (Trainee Small Arms Weapon), Cane Blade (Trainee Concealed Weapon), Charisma +8, People Skills +9, Intellect +2, Luck +1.

Merchant: Hand Cannon (Trainee Projectile Weapon), Revolver Pistol (Trainee Small Arms Weapon), Cane Blade (Trainee Concealed Weapon), Scimitar (Trainee Blade Weapon), Haggle +9, Charisma +8, Intellect +2, Luck +1, $10.

Solider: M4 Assault Rifle (Trainee Assault Rifle), Revolver Pistol (Trainee Small Arms Weapon), RPG-7 (Trainee Explosive), Military Grade Knife, Light Armor (Trainee Armor), Accuracy +10, Explosive +5, Armor +2, Speed +2, Luck +1.

Pilot: M9 Pistol (Trainee Pistol), Hidden Wrist Blade (Trainee Concealed Blade), HOTWIRING Kit (Trainee Hot Wireing Kit, includes Wire cutters/strippers, rubber cuplings, and rubber gloves), Dirt Bike (Trainee Vehicle), Vehicle +10, Hacking +8, Luck +1, Intellect +1.

Hacker: M9 Pistol with Silencer (Trainee Pistol and Sound Maker combo), Night Vision Goggles (Trainee Thermal Ops), Handheld EMP device (Works for about 4 feet, Trainee Jammer), Jailbroken USB device (Trainee Hacker Device), Hacking +10, Stealth +8, Intellect + 1, Luck +1.

Scientist: M9 Pistol (Trainee Pistol), Hand Cannon (Trainee Projectile Weapon), Sawed Off single barrel shotgun (Trainee Small Arms Weapon), Intellect +10, Hacking +5, Arcane +2, Spiritual +1, Luck +2.

Doctor: M9 Pistol (Trainee Pistol), Knife, Sword (Trainee Blade Weaponry), Poison Syringe (Trainee Concealed Blade), First Aid Kit (Trainee Medical Supplies), +8 Intellect, +10 Health, +2 Critical Hit Chance.

Engineer: Greasy Wrench (Trainee Blunt Weaponry), Modified Torch (Trainee Pistol), Heat Detector (Small screen, Trainee Thermal Ops), +5 Vehicle, +5 Hacking, +7 Intellect, +3 Luck.
Back to top Go down
https://genomeeffect.forumotion.com
 
Starting out? See what your JOBS kits have to offer!
Back to top 
Page 1 of 1
 Similar topics
-
» Custom JOBS
» The Jobs (List and Perks, BRIEF overview)
» How to make money without doing jobs/bounties

Permissions in this forum:You cannot reply to topics in this forum
The Genome Effect :: Info to know :: INFO-
Jump to: